Bee-Bot - Day 5 (Older Group)
2. Objectives
● To construct a program considering multiple tasks.
3. Key Concepts
● Direction / Sequence of Commands / Programming
4. Georgia Standards
1st Grade
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ELACC1R14
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Ask and answer questions to help determine or clarify the meaning of words and phrases in a text.
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ELACC1L5
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With guidance and support from adults, demonstrate understanding of word relationships and nuances in word meanings.
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MCC1OA1
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Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing with unknown in all positions.
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S1CS4
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Compare very different sizes, weights, ages, and speeds of both human made and natural things.
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S1P2
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Students will demonstrate effects of magnets on other magnets and other objects.
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PE1.1a
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Demonstrates basic movement patterns while changing directions and levels in general and personal space.
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PE1.3a
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Improves skills while participating in enjoyable activities.
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PE1.5a
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Demonstrate self-control and follows rules and procedures with very little teacher direction.
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5. Procedures
1) Review of the Bee-Bot's commands and the procedure of programming.
- The recording of commands helped us remember our ideas and easily give commands at once.
- Programming means that we teach our Bee-Bots to move in the way we want by giving several
commands at once.
2) Identify the multiple challenges by looking through a grid.
(Children will have different grids that have symbols for challenges. (e.g., a smiley face, a sad face)
placed on different squares. Children can have only a challenge depending on the children’s level)
- This smile face means that your Bee-Bot has to visit there before arriving at the hive.
- This sad face means that your Bee-Bot has to avoid it when going to the hive.
3) Find a route by considering multiple challenges by drawing the line on the paper grid.
- Find routes for your Bee-Bot to arrive at the hive by avoiding a sad face and visiting a smiling face.
- Again, draw the routes you can think of on this paper to show how you will make your Bee-Bot move.
4) Get individual grids and Bee-Bots.
5) Have individual time to program Bee-Bots.
- How about recording your ideas so you can remember and don’t get confused?
- Can you program your Bee-Bot to go to the hive at once without stopping?
6. Review of Today’s Activity.
- To program a Bee-Bot, first, we have to find routes; next, we need to think about commands to give to
the Bee-Bot; and, finally, we enter those commands by pushing buttons.
- Using these command cards can help us record our ideas. If our commands are not correct, we can
rearrange these command cards.